Farkle Score Keeper
A farkle score sheet that knows whose turn it is: add up each turn, bank it or farkle, and play the final round to 10,000.
Card points helper
Chart: running totals
Settings: target score and house rules
How to use the farkle score keeper
Add the players with + Add player (2 to 10) and type their names. The outlined card is the player whose turn it is. While they roll, tap the quick buttons (+50, +100, +200 and so on) or type points into the box to build up the turn. Press Bank to keep the points, or Farkle (0) when the roll scores nothing and the turn is lost. The turn then passes to the next player. Tap a player's total to make it their turn if you started with someone else.
The table is laid out like a paper farkle score sheet: one row per round, one column per player, with F for a farkle. Undo takes back any step, including a banked turn. Print blank sheet prints 20 empty rounds with the common scoring on it; Print sheet prints the game so far. The chart shows every player's climb to the target. For card games there is a rummy score keeper, and for anything else the general score keeper.
Farkle scoring and settings
Farkle is played with many house rules, so the keeper keeps the core fixed and makes the rest settings.
- Winning score: 10,000 by default.
- Final round: when a player banks enough to reach the target, everyone else gets one more turn, and the highest total wins. On by default; turn it off to end the game at once.
- Entry minimum: off by default. When on, a player must bank at least that much in one turn (500 is a common value) before their points count.
- Three farkles in a row: off by default. When on, the third farkle in a row takes points off (1,000 is a common value) and the count starts again.
The scoring reference under the tool lists only the most common values, labelled common scoring, house rules vary: single 1 = 100, single 5 = 50, three 1s = 1,000, three of a kind of 2 to 6 = face value x 100. Four of a kind, straights and three pairs differ too much between groups to list, so add them at your own values.
Keyboard shortcuts
- 5: add 50 to the turn
- 1: add 100 to the turn
- B or Enter: bank the turn
- X: farkle
- C: clear the turn
- Left and Right arrows: change whose turn it is
- U or Ctrl+Z: undo
- F: full screen, M: sound on or off
Questions
What happens when someone reaches 10,000?
A banner says so and lists who still has a turn. Each other player gets one more turn to beat the total, then the keeper names the winner. Turn the final round off in Settings if your group ends the game straight away.
Can I type a whole turn at once?
Yes. Type the points in the box and press Enter to add them, then press Enter again on the empty box (or Bank) to bank the turn.
What if a player banks less than the entry minimum?
With the entry minimum on, the keeper refuses the bank and says how much that player needs to get on the board. Their card shows Not on the board yet until they make it.
Is my game saved?
Yes, in this browser, after every turn. Close the tab and come back later and the game is still there. Nothing is sent to a server.
More in Card and table games
Put this farkle score keeper on your website
Free for classrooms, clubs, blogs and shops: paste this code into any page. It works the same inside your site, and counts stay in each visitor's own browser. For a dark version, add ?theme=dark after /farkle-score-keeper/ in the code.